Elves (D&D)

Overview
Elves are one of the 4 common races in Dungeons and Dragons (D&D). Elves tend to be slender and are anywhere from under 5 feet tall to 6 feet. Most elves tend to have pointed ears. As an elf you gain the following benefits:


 * Your Dexterity score increases by 1
 * Your walking speed is 30 feet
 * You have darkvision for 60 feet
 * You have proficiency in the perception skill
 * You have advantage on saving throws against being magically charmed and you can't be magically put to sleep
 * Elves don't need to sleep. Instead, they meditate deeply remaining unconscious, for 4 hours a day.
 * You can speak, read, and write Common and Elvish.

High Elves
High elves are one of the subraces of elves. They are also known as gray elves and valley elves in Greyhawk, Silvanesti in Dragonlance, and the sun elves in Forgotten Realms. As a high elf you gain the following racial benefits:


 * Your Intelligence score increases by 1
 * You have proficiency with the longsword, shortsword, shortbow, and longbow.
 * You know one cantrip of your choice from the wizard spell list
 * You can speak, read, and write 1 extra language of your choice

Wood Elves
Wood elves are one of the subraces of elves. They are also known as wild elves in Greyhawk and the Kagonesti of Dragonlance. As a wood elf you gain the following racial benefits:


 * Your Wisdom score increase by 1
 * You have proficiency with the longsword, shortsword, shortbow, and longbow
 * Your base walking speed increases to 35 feet
 * You can attempt to hide even when you are only lightly obscured

Dark Elves (Drow)
Dark elves are the final subrace of elves. Dark elves tend to live in Underdark and as such have sensitivity to sunlight. Most Drow worship the Spider Queen Lolth. Most drow that worship Lolth tend to an evil alignment. As a dark elf you gain the following racial benefits:


 * Your Charisma score increases by 1
 * Your darkvision has a range of 120 feet
 * You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight
 * You know the dancing lights cantrip. When you reach 3rd level you can cast the faerie fire spell once with this trait and you regain the ability to do so when you finish a long rest. When you reach 5th level you can cast the darkness spell once with this trait and once and you regain the ability to do so when you finish a long rest
 * You have proficiency with rapiers, shortswords and hand crossbows